Welcome to Dragon Nest

Welcome to Dragon Nest! You’re about to enter a fantastic world filled with magic, wonder, hideous monsters, evil villains, and endless adventure. A big part of that adventure is undertaking noble quests and navigating deadly dungeons.

Why Quest?

Your Dragon Nest character will increase in power by battling monsters and completing quests. Each time you kill a monster or complete a quest, you'll gain experience points (EXP). When you gain a certain amount, your character will go up a level and increase in power.

In addition to gaining experience points and treasures, quests allow you to get involved in the epic story of Dragon Nest, uncover hidden mysteries and be a hero for people in need!

"I have a quest!"

What is a Quest?

Quests are tasks or requests made to you by the computer-controlled, Non-player characters (NPCs) of Dragon Nest. Talk to the NPCs to find out what they need, and if you successfully help them out, they'll reward you with experience points and treasures.

In order to start a quest, you'll need to look for a character with a question mark over their head. That means that they're looking for help.

Approach the character until the “Talk” icon appears on them. Click the left mouse button and a speech bubble will open. Once you click on the character, a window containing text will pop up on the screen. This is quest text. It explains the character's story, what his or her problem is, and what they need you to do in order to solve it. This usually involves battling against monsters in a specific dungeon, killing a specific monster to acquire a particular item or occasionally just carrying messages or items back and forth between characters in town. Once you complete the conditions of the quest, you can return to the quest giver to receive your reward.

"Help me, Sorceress! You're my only hope!"

Your Quest Journal is where all the details about your quests are stored. You may access yours at any time by hitting the Quest Journal hotkey (default: "U").

Sometimes you'll see a line of dialogue below the character’s speech. This represents your character’s response. Click on it to continue the conversation. Once the character has no more information to give you, a “Close” button will appear. Hitting it will close the dialogue balloon and place the quest in your Quest Journal.

The Quest Journal

Your Quest Journal is where all the details about your quests are stored. You may access yours at any time by hitting the Quest Journal hotkey (default: "U").

Main Quest: This tab displays the main storyline quests. These quests will allow your character to experience the exciting events of Dragon Nest's main storyline. These quests must be completed to open up many of the game's dungeons.

Side Quest: This tab displays smaller quests that have little relation to the main storyline. They may be more or less difficult than a main story quest. The main difference is that side quests are optional. They will neither open new dungeons nor keep your character from progressing through the game, though they may offer significant EXP or treasure.

Chapter: Main story quests are grouped under chapter labels. You may have to complete all the quests of one Chapter before being allowed to progress to another Chapter.

Quest: Each quest has its own title. Click the “+/-“ to reveal more information about that specific quest.

Task: Each quest has a specific series of tasks that must be accomplished to complete it. Each time you complete a task, a new task will appear under the quest title.

Task Information: Clicking on a task will display specific information regarding what needs to be done in order to complete the task. Information includes:

  • Task location.
  • Actions to be completed.
  • Reward given upon successful completing of the quest.

Dungeons: Much of your time in Dragon Nest will be spent in dungeons. Dungeons are “instanced” spaces. This means that once you enter them, anyone who is not a member of your party will not be allowed to enter. Places where anyone is free to enter or exit at any time are called “shared” spaces. In Dragon Nest, shared spaces consist mostly of the many towns you’ll visit.

Entering Dungeons:

Dungeon entrances are easy to recognize. The glowing red portal between two pillars will have the name of the dungeon superimposed on it. To enter the dungeon, simply walk your character into the portal.

Dungeon Information and Settings: When you enter the dungeon, you will see a screen like the following:

Dungeon Selection: Dungeon hubs are often divided into two or more dungeons. Different dungeons will have different maps, a different selection of monsters, different treasures, and may be part of different quests.

Dungeon information: Provides information about the selected region. This includes:

  • Expected Reward: The treasure or items you can expect to receive if you successfully finish this region.
  • Quest: Quests that can be completed by finishing this dungeon.
  • Achievement: Optional tasks that a player can do to increase his or her score in the achievement and get better rewards. Achievements do not have to be completed in order to finish the dungeon.

Difficulty Selection: Most dungeons have five levels of difficulty. Completing a dungeon on a higher level of difficulty gives more EXP and rewards.

  • Easy: A selectable setting if you’d prefer not to start on Normal. Monsters move slower and have fewer hit points.
  • Normal: Standard difficulty. First difficulty level available when a dungeon is opened.
  • Hard: Unlocked by beating dungeon on Normal. Monsters appear in greater numbers and are harder to kill. Monster groups may spawn a harder version with a random special power.
  • Master: Unlocked by beating dungeon on Hard. Monsters appear in large numbers and are much harder to kill. Every group has a very good chance of spawning an elite monster.
  • Abyss: The toughest challenge. Monsters appear in a large mass and are very difficult to kill. Every group will have one or more elite monsters. In addition to the dungeon boss, you will have to fight named monsters with boss-like powers. Some maps will have fog or some other environmental effect that makes it difficult to see into the distance.

Completing Dungeons: For information about fighting, movement and the use of special skills, please see the Controls Page.

Once you enter a dungeon, your primary task is to travel through the dungeon and defeat every monster you encounter.

Depending on the quests you’re pursuing, you may have subsidiary goals as well. For example you may need to destroy certain objects or find a particular object hidden within a scene. You will receive a notification whenever you fulfill a particular quest task.

Dungeons are divided into stages. Each stage is connected to the next by a portal. The portal will be blocked by a swirling black pattern. Once all creatures in the area are destroyed, the portal will open and you may proceed to the next stage.

The final stage of the dungeon will always contain some sort of boss monster. This monster can be identified by a name above its head in a larger font. Fighting this boss monster will be much more difficult than taking on other creatures and will often require considerable strategy.

Treasure: Once the boss monster and all other creatures have been defeated, you will receive a warning to clear space in your inventory. This is to make room for your reward. Once the time on this screen runs out, you will receive a rating on how well you cleared the dungeon. Speed, style, and difficulty count toward this rating. Depending on your rating, you will receive between two to four chests from which you may choose one. Your rating will determine the colors of the chests. Gold chests contain the best items, silver contain items of slightly less worth, and bronze still less. You have four seconds to select your chest or one will be chosen at random for you.

Once you have selected a chest, it will open and the contents will be placed in your inventory. Should your inventory be full, you will not receive the treasure in the chest. After this screen, you will return to the dungeon. You may pick up other treasures off the floor and press the F12 key to return to the closest town or instanced field.